Sampler: Diorama




TYPE OF WORK
Research Project for aeolab
Research Lead: Elise Co
My Role: Research, 3D Prototyping  

YEAR
2021
OVERVIEW
Sampler: Diorama delivers digital material experiences through four distinct, interactive 3-D models. The dioramas allow users to explore curated materials and produce one of a kind scenes.

The designed scenarios engages with the idea of digital material to be INFINITE, SOCIAL and LIVE-SYNTHETICS.

Four Dioramas

Digital Dioramas give users chance to browse and curate digital materials as a production process. The Four different dioramas represents concepts that were investigated in this research project. 



DIORAMA I: DIGTAL DREAMS

Simulation of physical world with digital materials.




DIORAMA II: A COLORFUL HOME

New angles to familiar spaces and abstraction.






DIORAMA III: FLOATING ISLANDS

How might originally “natural” elements be transported to digital world?


 



DIORAMA IV: A FAKE FLAT DIORAMA

How should physical properties like thickness exist in digital world?


 

Core Experiences

Each of the dioramas provide the same core experiences in discover a curation of digital materials.



I. DISCOVERY DIGITAL MATERIALS

What can be a digital material?




I. LIVE MATERIAL

How does live performance become a digital material?






III.DIGITAL MATERIAL COMBINATION

What can digital materials create?


After discovering all the given digital materials, the users can now Shuffle Materials to explore the combination of digital materials.

RESEARCH QUESTIONWhat is the relationship between “materiality” and “digital” or “physical”?What is the relationship between digital media and simulation of factors from the physical world that makes something feel “real” or “material?”